Guides
Guides for the questions the store page does not answer.
A small, source-checked library: how to start, what actually changed from the first game, how Mastery Guilds work, and which features are really in Early Access.
Editorial rule
If the developer has not published it, the guide says so.
No invented drop tables, no “best build” claims, no filler pages for every noun in the game.
What belongs in this library
Each guide here has to answer a real question that the store page, the demo or the official announcements leave open. That is why there is no page for every item, monster or quest step yet: the verified data does not exist in public.
The site will grow into a database once the game is playable. At that point, item pages, monster pages and quest walkthroughs can be built from the in-game Codex and verified data — not from a template that swaps names.
The practical side
If you are here to prepare rather than read, the tools hub has a date-based countdown, a save-backup checklist and a manual 25-skill tracker. They work without an account and store progress only in your browser.
Audit trail
Source baseline for these guides
All links checked November 6, 2026
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Valve / Games by Malcs · Accessed November 6, 2026
Used for: System requirements, Steam features, Early Access FAQ, full-release feature descriptions and official screenshots.
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Games by Malcs · September 29, 2026
Used for: 25-skill alpha roster, pre-1.0 roadmap infographic, Astrology and Combat Mastery Guild, Next Fest plans, mobile and web plans.
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Games by Malcs · October 19, 2026
Used for: Demo availability, level 60 cap, Act 1, skill exclusions, estimated playtime and forward-compatible saves.
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Games by Malcs · October 29, 2026
Used for: Early Access date and contents, Jagex publishing deal, demo save transfer, Next Fest results and planned launch changes.
Source links open the original publisher. Where the developer has not published a detail, this guide labels it as unknown instead of filling the gap from the first game.