Independent fan guide

MELVOR IDLE 2 Field Guide

Save transfer

Your demo save should carry over automatically. Back it up anyway.

Games by Malcs says demo saves are forward-compatible with Early Access. Here are the official save-string steps, what transfers, and the cloud-save caveats.

Source-checked Last verified November 6, 2026 How we verify →

What happens automatically

The October 29 Early Access post is unusually direct: demo saves will transfer. The developer says demo saves can be converted into regular game saves once Early Access launches, and that the save files are forward-compatible. Steam Cloud backs them up automatically.

“There's no need to do anything on your side. When you launch the Early Access version, your save will be waiting and ready to load.”
Games by Malcs, October 29, 2026

That is the default path. The rest of this page is the insurance policy the developer also recommends: a local copy of the save string.

The official backup steps

  1. Open the demo and reach character select. Do not start a new character if you already have the one you want to keep.
  2. Click the gear icon on the character-select screen. This is where the official instructions place the save tools.
  3. Choose “Copy save string to clipboard.” This copies a text version of the save.
  4. Paste it into a plain text file. Save it with a clear name, such as melvor-idle-2-demo-backup.txt.
  5. Store a second copy somewhere safe. A cloud drive, password-manager note or another device is enough. Do not edit the string.
  6. Confirm Steam Cloud is active. The developer says the save is backed up automatically, but the local copy is your fallback.
  7. Load the save after November 17. The developer says no manual conversion is needed; if the character is not there, use your backup and ask in official support channels.

Launch-day tool

Demo save backup checklist

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Progress is saved only in this browser using localStorage. No save data or personal information is sent anywhere.

What transfers

The developer describes the save file as forward-compatible. That is the whole character state, not a partial import of one skill or one quest. The official post does not itemise every system, so we will not invent a checklist of “all achievements, pets and collection log entries transfer” beyond the save itself.

  • Character progress: covered by the save-file statement.
  • Demo-only level cap: levels above 60 are not part of the demo; the save continues under the Early Access cap of 99.
  • Steam achievements: not specified in the post. Do not assume they transfer.
  • Demo installation: not the save. Keep the save string or cloud backup even if you uninstall the demo.

Alpha and Patreon saves

If you played the Patreon alpha, the developer has repeatedly said there will be no save wipes. Alpha saves are planned to be supported into the future, just like the first Melvor Idle. That is separate from the free demo transfer, but the principle is the same: the save is meant to survive the release boundary.

The developer still recommends backing up. Treat the cloud as convenience, not the only copy.

Steam Cloud and Melvor Cloud

Two cloud systems are involved:

  • Steam Cloud backs up the PC save automatically and is the system the demo post mentions for the transfer.
  • Melvor Cloud is the cross-platform account system planned to carry the same character to mobile when those versions launch. It is not needed to play the PC build, but it is the future cross-device path.

The mobile version is not available at launch. A Melvor Cloud account does not create a mobile client early, and it does not replace the local backup for launch day.

If the save is missing

The official launch post does not document a recovery menu path, so there is no responsible step-by-step fix we can publish yet. If the character does not appear after launch:

  1. Do not overwrite the old save by starting a new character in the same slot.
  2. Check that you are on the same Steam account and that Steam Cloud has synced.
  3. Keep your local save string untouched.
  4. Ask in the official Melvor Idle Discord or the Steam community hub, where the current recovery procedure can be confirmed.

We will update this page when the developer publishes a documented import path. Until then, an invented menu sequence would do more harm than good.

Straight answers

Frequently asked questions

Do demo saves carry over to Melvor Idle 2 Early Access?
Yes. Games by Malcs says demo saves can be converted into regular game saves once Early Access launches, and that save files are forward-compatible. The official post says there is no need to do anything on your side.
Do I need to keep the demo installed until launch?
The official post does not require it, but keeping the demo installed until you have verified the Early Access save is a sensible precaution. The important thing is the save string or Steam Cloud backup, not the demo installation itself.
Will Patreon alpha saves be wiped?
No. Games by Malcs says alpha saves will not be wiped and will be supported into the future, following the same approach as the first Melvor Idle.
Do Steam achievements transfer with the save?
The official post describes the save file, not achievement state. We do not claim that Steam achievements transfer. Check the Steam community or official Discord after launch if this matters to you.
Can I transfer the demo save to mobile?
Mobile is not available at Early Access launch. Cloud saving is planned to let the same character move between PC and mobile when the mobile versions release, but there is no date for that yet.
What if the save does not appear in Early Access?
Keep the local save string and check the official Discord and Steam forums for the current recovery procedure. We do not publish a menu path for importing the string because the developer has not documented one in the launch post.

Audit trail

Sources & verification

All links checked November 6, 2026

  1. Valve / Games by Malcs · Accessed November 6, 2026

    Used for: System requirements, Steam features, Early Access FAQ, full-release feature descriptions and official screenshots.

  2. Games by Malcs · November 20, 2025

    Used for: Farming rework, Ranching animals, Mastery Guilds, Event Log, pets, soundtrack, Hunting and Beastcrafting prototypes.

  3. Games by Malcs · October 19, 2026

    Used for: Demo availability, level 60 cap, Act 1, skill exclusions, estimated playtime and forward-compatible saves.

  4. Games by Malcs · October 29, 2026

    Used for: Early Access date and contents, Jagex publishing deal, demo save transfer, Next Fest results and planned launch changes.

Source links open the original publisher. Where the developer has not published a detail, this guide labels it as unknown instead of filling the gap from the first game.