Source log
Every source used, and what it supports.
The full audit trail behind the guide: official announcements, Steam data, independent corroboration and the reference used to classify returning skills.
Verification date
November 6, 2026
All links were checked on this date. If an official post changes, the affected page is revised and the date is updated.
This is the complete public source list for the site at launch. It is intentionally short: primary sources first, with independent media used only for corroboration. We do not cite other fan wikis or guides as factual authorities for Melvor Idle 2.
Official
Official developer and publisher sources
Announcements and store copy from Games by Malcs and Jagex. These carry the most weight.
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Games by Malcs · April 24, 2025
Used for: Initial announcement, $14.99 price, full-release feature list, engine, platforms, monetization, localization and expansion plans.
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Games by Malcs · November 20, 2025
Used for: Farming rework, Ranching animals, Mastery Guilds, Event Log, pets, soundtrack, Hunting and Beastcrafting prototypes.
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Games by Malcs · March 13, 2026
Used for: Storyline running from level 1 to 120, dialogue-driven quests, NPCs and bosses.
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Games by Malcs · June 12, 2026
Used for: Combat Update: 12 skills, 731 items, 135 monsters, 40 spells, 34 prayers, 12 pets, Mastery Guild design and skill reworks.
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Games by Malcs · September 29, 2026
Used for: 25-skill alpha roster, pre-1.0 roadmap infographic, Astrology and Combat Mastery Guild, Next Fest plans, mobile and web plans.
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Games by Malcs · October 19, 2026
Used for: Demo availability, level 60 cap, Act 1, skill exclusions, estimated playtime and forward-compatible saves.
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Games by Malcs · October 29, 2026
Used for: Early Access date and contents, Jagex publishing deal, demo save transfer, Next Fest results and planned launch changes.
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Jagex · October 29, 2026
Used for: Full title, RuneScape branding arrangement, release date and the full-release feature list.
Store
Steam and storefront data
Store copy, app metadata and system requirements. Store feature lists can describe the full release rather than launch.
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Valve / Games by Malcs · Accessed November 6, 2026
Used for: System requirements, Steam features, Early Access FAQ, full-release feature descriptions and official screenshots.
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Valve · Accessed November 6, 2026
Used for: Release date, developer, publisher and platform flags at the time of checking.
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Valve / Games by Malcs · Accessed November 6, 2026
Used for: Separate free demo app, its October 19, 2026 release date and free status.
Media
Independent media
Used for corroboration, not as the sole basis for a gameplay claim.
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GamingOnLinux · October 29, 2026
Used for: Independent corroboration of the release date, Jagex publishing arrangement and native Linux support.
Reference
Reference
Used to distinguish returning Melvor Idle content from new content.
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Melvor Idle community wiki · Accessed November 6, 2026
Used for: Reference for which skill names are returning from the first game (for example Summoning and Archaeology) and the absence of Township from the published MI2 roster.
Media credits
Gameplay screenshots
All gameplay screenshots are from the official Melvor Idle 2 Steam listing, captured from an alpha build. They are © Games by Malcs and are used here for identification and commentary. Each figure carries a visible credit. No official logo is used as site branding.
| File | Shows | Used on |
|---|---|---|
| combat | Melvor Idle 2 combat screen showing a level 48 player fighting a level 50 wolf, with equipment slots, accuracy and evasion stats, prayer points and a Slayer task. | Alpha UI reference / skill or system page |
| mining | Mining interface with cards for sulphur, stone, clay, copper ore, rune essence, iron ore, topaz and silver ore, plus a current-action panel for iron ore. | Alpha UI reference / skill or system page |
| fletching | Fletching interface showing the willow bow recipe, required willow logs and bowstrings, output value, and a production queue. | Alpha UI reference / skill or system page |
| fishing | Fishing at Shrapnel River with a small boat, several fishing spots, a catch panel listing raw herring and raw trout, and a rare ancient dagger drop. | Alpha UI reference / skill or system page |
| astrology | Astrology screen showing the Ameria constellation, knowledge progress, minor and major nodes, and a study action with a three-second timer. | Alpha UI reference / skill or system page |
| hunting | Hunting interface showing Bushlands animals such as wild chicken and wild cow, trap types, bait, and the survey, track and trap steps for a selected animal. | Alpha UI reference / skill or system page |
| quests | Quest screen for the Act 1 quest Pointy Preparation, with a task list, reward panel and dialogue between Jass and the player character. | Alpha UI reference / skill or system page |
| thieving | Thieving screen in Seashade Port showing craftsman, fisherman and chef NPC targets, a cooking stall, success chances, max hits and possible rewards. | Alpha UI reference / skill or system page |
| firemaking | Firemaking Mastery Guild panel showing task categories from Novice to Expert, recent log-burning progress, ranks and unlock rewards. | Alpha UI reference / skill or system page |
| smithing | Smithing interface showing a rune dagger recipe, rune bar requirement, item stats, and a locked sacrificial anvil option. | Alpha UI reference / skill or system page |
The original icons, diagrams and page design are not game assets. They were created for this project.
What is not cited
Competitor guides are not sources
Other Melvor Idle 2 fan sites, wikis, YouTube videos and Reddit threads were reviewed to understand search intent and common questions. They are not cited as factual authorities, and their tables are not copied. If a claim cannot be traced to Games by Malcs, Jagex, Steam or the game itself, it is not presented as a confirmed fact here.